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Re: Mass Effect 2 most horrible bug 1: airlift

Posted: 24 Mar 2010, 04:39
by Blín D'ñero
  • Tarith - Blood Pack Comm Relay
    Jeesus! Goddamn in the middle of the road, just suddenly airlifted up to the level of the beacon beams! :smh:
    After the flying dragon-worm had dropped a second bunch of Klixen shrimps that came approaching:

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    Floating IN the beam, and there is beacon 5.

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    No escape. Reload savegame. :-|-:
    ....
  • And again goddammit! :smh: Same spot....

    That is where i came from, and there is beacon 4...

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    Reload savegame
    .....
  • Holy crap hell, and another spot close by as well!!! While walking backwards shooting the giant klixen shrimps suddenly whooop up in the air same height as before!

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    They killed me spewing their burning poison.
    Reload savegame anyways, there was no escape. :roll:
    ---
  • To explain more exactly where:
    It happened past this location, the second location to pass with crates, bodies, ammo and a datapad.

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    Walk on to the 5th beacon to activate:

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    then turn 180 degrees and walk a few steps (that is in fact back to where you came). The crosshair aims at the airlifting spot of pictures 1, 2, 3:

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    Walk on. The crosshair now aims at the airlifting spot of pictures 4 and 5:

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You know what KILLS a gaming experience. It is this sort of thing, it kicks one right out of the immersion. :thdown:

Where can i walk, where not??! This way i can hardly move, feel reluctant to explore. :fp:

Re: Mass Effect 2 most horrible bug 1: airlift

Posted: 26 Mar 2010, 03:31
by Blín D'ñero
  • Help Zaeed mission (Zorya)
    Lift upon/through structure, but luckily a way back down, so: harmless.

    Suddenly on top of the rocky foot of the iron support structure:

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    through the structure...

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    so you're vulnerable ...

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    but luckily a way down.
  • suddenly walking on a railing (after the big explosion by Zaeed, following Vido running into the building)

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    Luckily, easy stepping down.

Re: Mass Effect 2 most horrible bug 1: airlift

Posted: 28 Mar 2010, 01:39
by Blín D'ñero
  • Help Grunt mission (Tuchanka - Urdnot Ruins)
  • Sudden airlift and stuck there. While being attacked by 4 giant shrimps at the same time, trying to run for cover and get a better position, Shepard suddenly finds herself slightly airlifted onto invisible surface at the top of one of the side-stairways. No way to hide, no escape from the surface. Easy kill, dead. :thdown:

    Somewhere around this spot is where the airlift, or stepping onto an invisible surface, started:

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    Not much room to move

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    Yeahh... whose failure, Bioware?! :twisted:
  • Ahh... i found it. It starts on that piece of rubble, specifically where the iron sticks out.

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    You can walk quite a way. And it is possible to walk off the invisible surface: either go as far as possible over the broken wall (in below picture), or go back into the direction of the "start battle" button, and hit solid ground again.

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  • You can actually hop onto the button and walk on the stairs armrest to the top.

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    Can shoot the monster from there, but why would you waste ammo, just wait till the timer reaches 00.00

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Re: Mass Effect 2 most horrible bug 1: airlift

Posted: 29 Mar 2010, 00:21
by Blín D'ñero
  • Help Jacob mission
  • Airlift near the Beacon. Walking near the rock, sudden lift upon it. Walking around on invisible area. Luckily found a way off, eventually (at a spot farthest away from the beacon).

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Re: Mass Effect 2 most horrible bug 1: airlift

Posted: 12 Apr 2010, 12:42
by Blín D'ñero
Help Jacob mission
  • Airlift. After talking to the Doctor. Exploring neighbourhood, sudden airlift and walking on invisible surface over the cliff...
    No escape. Reload Quicksave. :fp:

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  • Second time, instead of reloading save, i went exploring, hoping to find a way down. The invisible surface stretches over a quite large area:

    Above the rocky textures, beyond normally "inaccessable" locations

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    Peek a boo outside the map:

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    The promenade ends behind the tents.

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    There is no return to solid ground. Reload Quicksave...

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    My last Quicksave turns out to be right after the battle with the mercs (next to the female hostage Shepard encountered near the ship wreckage)...
    So much unwanted repetition you have to endure in this game, just because of the bugs. :fp:

Re: Mass Effect 2 most horrible bug 1: airlift

Posted: 26 Apr 2010, 23:22
by Blín D'ñero
  • Canalus.
    Start on Canalus. Passed the second red torch, during heavy shooting walking alongside a rocky wall at the left, Shepard suddenly airlifts to the top of that rock (about 5 ~ 10 meters high). No way to escape, easy target, dead.
    It is this rock:
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    you can estimate the distance to the tower ahead:

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    and as you can see my team is also floating by now:
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  • Canalus.
    This one is a bit closer towards the mission's target than the previous, and at the right side.
    While under attack by Geth, sudden high airlift while running near the edge of the ground (not even a rock or crate nearby that could have triggered that).
    It is before the last battle with Geth, before reaching the tower.
    The spot aimed by crosshair is where it starts:
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    Up

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    Can airwalk towards that rock
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Re: Mass Effect 2 most horrible bug 1: airlift

Posted: 02 May 2010, 03:44
by Blín D'ñero
Recruit the Krogan mission
  • Airlift
    To the left i found a way down, but that was after i was stuck ontop long enough to get killed, if my team and i hadn't killed everyone in sight soon enough.
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    Suddenly up
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    and stuck.
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Re: Mass Effect 2 most horrible bug 1: airlift

Posted: 02 May 2010, 13:54
by Blín D'ñero
Recruit Jack mission
  • At the end of forelast battle. While walking close to / against the wall (hugging the wall i guess)... sudden airlift.

    The wall Shepard is looking at:
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    suddenly uprising...

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    Looking around

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    Can walk ontop of the wall. At the right is the passage to next scene.

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    Can look via underneath the floor and see final room

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    While walking high up in this area several times the green "Loading..." disc appears...

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    No escape. Reload quicksave... :roll:

Re: Mass Effect 2 most horrible bug 1: airlift

Posted: 03 May 2010, 02:37
by Blín D'ñero
Horizon
  • Airlift ontop of larvae

    Walking backwards, suddenly up! Turning 180 degrees and notice that:

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    ...the whole bunch is covered with an invisible surface

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    A way down is not immediately found, looking for it you can walk over the low fence, and easily get trapped behind it.

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    When you're trapped, there's no way out but Reload Autosave.

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Re: Mass Effect 2 most horrible bug 1: airlift

Posted: 03 May 2010, 04:15
by Blín D'ñero
Horizon
  • Airlift ontop of crate.
    While under attack. Before i realised what was happening i was shot at from unsuspected angle, almost fatal, in the confusion could run and find solid ground in the opposite direction.

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    The crate is located where crosshair aims
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